Starting from:

$100

Designed room tones

50 premium spatial audio assets for XR, VR, video games, and film. Room tones and ambience layers recorded and designed natively in Ambisonics — not converted, not upscaled. Built to work the moment you drop them in.

Traditional stereo or 5.1 stems trap you in a single delivery format. If the project scope changes, your audio has to be artificially altered. Our Ambisonic libraries capture the entire acoustic sphere. You load one single AmbiX file into your DAW, and you can decode it to anything—binaural, 5.1, 7.1.4, or custom speaker arrays—with perfect phase coherency.


The Collection
30 Designed Room Tones — 3rd Order HOA, 16-channel B-Format. Full 360° sphere immersion for cinematic and interactive environments.
20 Ambience Layers — 1st Order FOA, 4-channel B-Format.Compatible across all major game engines and XR platforms. Designed to layer seamlessly over HOA room tones for added depth and motion.

Assets include: Spaceship Command Chamber, Alien Ship Room Tone, Spaceship Bio Room, Underground Chamber, Dark Attic Room, Train Wagon, Hall Room / Train Station, Moving Chamber, Shuttle Ambience, and more spanning sci-fi, industrial, organic,natural and architectural spaces.

Format:
96kHz / 24-bit · Ambisonic B-Format (FOA & HOA) · binaural renders · Broadcast WAV ·

100 sounds • 100 files  • 53.4 GB • Includes metadata

250 minutes

Royalty Free

Built for:
Unity · Unreal Engine · FMOD · Wwise · Meta XR · WebXR